![]() it's nothing to lose your head over, right? Besides, we have a great benefits plan, and that sexy jester costume will mean you'll always have everyone's attention in the royal court. Don't worry, you'll do great! Just have some fun and make some laughs! And if you can't, well. Way to set a trend! Simply pair your uniform with a wild wig and jester socks to make your look complete. You'll even get one of those collars that are all the rage in court. The mini skirt has an elastic waist that'll work in your favor as you cartwheel across the room, a tricky act in the close-fitting corset but that's why you're on your way to top jester. Plus, this fancy ensemble fits into the courtly look with sparkly accents and satin fabric. Yes, other jesters might call that cheating but at least you aren't telling the joke about the horse in the bar for the hundredth time (looking at you, Roger). If you run of royal laughter material you can fall back on your looks. ![]() Maybe you noticed that your jester costume is just a bit sexy, right? Well, there's a reason for that. The last jester did that so often that the king got bored and. And a word of warning: no slipping on banana peels. Yes, this guy orders a lot of heads chopped off so it's better for everyone if he's kept in a good mood as much as possible. And Threaded optimization to "Off" since I'm running a single core processor.Okay, you're the new jester in court, so you need to learn what you're doing. I also set Multi-Display Optimization to "Single" since I have only one display. Might have reduced lag by a smidgeon, but not much. ![]() I figured it might be something to do with Triple Buffering, as that usually helps older games in my experience. NA-45 Lycanthrope 3 HVK-30 Maximum Security. I assume "Texture filtering - Quality" is the Maximum Performance you're referring to? That seems to be the only option within the control panel with Performance options. Here’s a list of all the Legendary weapons in COD Mobile: 1 M4 Court Jester. I'll try what you recommended and see if that helps. ![]() I thought I had it fixed, fiddling around in Nvidia CP, but it still lags. If it does, make sure you create a new profile for Settlers 4 so that these setting are only changed when running this game, since these should not be changed for other games.Īlso, try running it through DxWnd. ZFR: Set power management mode to "Prefer maximum performance" I have a feeling Triple Buffering may help?Īny have advice that might be useful via Nvida Panel? Nvidia Geforce 6150SE nForce 430 (128mb, shader is poop)Ĭompatibility Mode set to Windows XP (SP3) and Windows 98 / Me I'm not sure why this is other than simply coding? I would love to fix this issue simply for the fact of the fully animated shadows and that little extra awesomeness that hardware rendering provides. Especially when moving the camera via right-mouse button around the map. The game runs fine and at a decent framerate in software mode, but hardware mode, even setting textures to low and disabling filtering (what I assume to be an early version of ansiotropic filtering?) the game still lags to a point where it is unplayable. My problem is that I'm getting intermittent lag while playing the game in hardware rendering mode via in-game settings. Though I'm on Windows 7 圆4 and I'm not getting the Windows 8 error that's reported, which the DXGL program is intended to fix. I guess I'm sort of 'jumping the gun' here since I haven't tried the DXGL fix yet. I have read a few threads here related to this issue.
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